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Game Rules:

Fouls

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If any of the following fouls are committed, the penalty is ball-in-hand for the opposing player. Make certain you have ball-in-hand before you touch the cue ball by confirming it with your opponent. Ball-in-hand is the advantage given to a player when their opponent scratches or otherwise fouls, whereupon the player may place the cue ball anywhere on the playing surface.

EXCEPTION: In 8-Ball, a scratch on the break requires the ball-in-hand to be executed from behind the head string and contact made with a ball outside the head string.

Even after having addressed the cue ball a player may, if not satisfied with the placement, make further adjustments with their hand, cue stick or any other reasonable piece of equipment.

Only the player or the Team Captain may officially call a foul, although anyone may suggest to the player or the Team Captain that a foul should be called.

NOTE: A foul that is not called when it occurs cannot be called once the next shot has been taken.  

These are the only fouls resulting in ball-in-hand. All other violations are sportsmanship violations. The ball-in-hand fouls are:

a. If the cue ball goes in a pocket, on the floor, or otherwise ends up off the playing surface.

b. Failure to hit the correct ball first.

c. Failure to hit a rail or pocket a ball after contact. A rail must be struck by either the cue ball or any other ball after the cue ball contacts the object ball. If the ball bounces back onto the playing surface, it is considered to have struck a rail.

d. If, after contacting a ball that is frozen to a rail, the shooter fails to: 

Drive the cue ball to any rail after the cue ball touches the frozen ball.

Drive the frozen ball to another rail or into a pocket.

Drive the frozen ball away from the rail and into another ball which, in turn, causes the frozen ball to hit any rail or go into a pocket, or causes the other ball to hit any rail or go into a pocket.

If, after making simultaneous contact between a frozen ball and the rail it is frozen to, the shooter fails to:

Drive the cue ball to another rail.

Drive the frozen ball to another rail or into a pocket.

Drive the cue ball off the rail and into another ball which, in turn, causes the cue ball to hit any rail, or causes the other ball to hit any rail or go into a pocket.

Drive the frozen ball off the rail and into another ball which, in turn, causes the frozen ball to hit any rail, or causes the other ball to hit any rail or go into a pocket.

e. Intentionally scooping the cue ball over another ball.

f. Receiving advice regarding game strategy from a fellow player, other than your designated coach, during a time-out.

g. Touching or causing the cue ball to move, outside of a ball-in-hand situation.

h. Altering the course of a moving cue ball, including a double-hit.

i. Anytime the cue ball makes contact with an accidentally moved ball.

j. The cue ball does not touch any object ball during the course of
a shot.

k. Touching another ball on the table, while placing or adjusting the position of the cue ball, during a ball-in-hand.

Doubles Only – Shooting Out Of Rotation. Once a team has shot out of rotation, the foul has occurred. If the sitting team does not call the foul before the next shot is taken, they do not receive ball-in-hand and the team that shot out of rotation will assume the new rotation for the remainder of the match.

8-Ball – If the 8-ball is pocketed during the shot, it is loss of game,
if called.

9-Ball – If the 9-ball is pocketed during the shot, the 9-ball is spotted and the opponents receive ball-in-hand.  

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